![]() ![]() However, this may not 100% work because i have used a folder which was originally used to support a modified bomb ability for the X-Morph fighter. Experiment to change the laser to your liking.Īnd there you go, now the laser SHOULD be modified to the damage value you changed it to. Take 100 damage for example as the value instead of the original value. There you will see the initial value for the laser's damage and from there, just change the damage value to whatever you want. Find the "damage" line of the code and then find the "value" line of the code just after the "damage" line of code. ![]() ![]() Inside the entity folder, you will see a whole bunch of code for the laser. Open that with Notepad or any other program where you can edit the values inside.ĥ. Open that and in that you should see a "player_laser" entity file. Inside of the "blue" folder you'll see a "projectiles" folder. Open the "Entities" folder then open the "Player" folder inside of that and inside of the "Player" folder, open the "blue" folder. Extract the contents of the "00_win32_data" archive (you can use a program called "Winrar" to do this) and open it once extracted.Ĥ. Find your X-Morph Defense file directory, mine is here: E:\Steam\steamapps\common\X-Morph Defenseģ. Take note that this will only apply to the X-Morph FIGHTER'S laser weapon, you will need to find the files for the X-Morph laser tower and change its values if you want to do that instead.ġ. You can do it yourself by editing the game's files like i have (don't worry, it's simple enough) and i'm going to tell you how to do that with a step-by-step guide. Ok, for those who are still not satisfied with the damage output of the X-Morph's laser. ![]()
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